Loading README.md +82 −1 Original line number Diff line number Diff line # fantasy It is just a fantasy. ## Tests ### Flow ```mermaid graph TD A[Hard] -->|Text| B(Round) B --> C{Decision} C -->|One| D[Result 1] C -->|Two| E[Result 2] ``` ### Sequence ```mermaid sequenceDiagram Alice->>John: Hello John, how are you? loop Healthcheck John->>John: Fight against hypochondria end Note right of John: Rational thoughts! John-->>Alice: Great! John->>Bob: How about you? Bob-->>John: Jolly good! ``` ### Gantt ```mermaid gantt section Section Completed :done, des1, 2014-01-06,2014-01-08 Active :active, des2, 2014-01-07, 3d Parallel 1 : des3, after des1, 1d Parallel 2 : des4, after des1, 1d Parallel 3 : des5, after des3, 1d Parallel 4 : des6, after des4, 1d ``` ### Class ```mermaid classDiagram Class01 <|-- AveryLongClass : Cool <<interface>> Class01 Class09 --> C2 : Where am i? Class09 --* C3 Class09 --|> Class07 Class07 : equals() Class07 : Object[] elementData Class01 : size() Class01 : int chimp Class01 : int gorilla class Class10 { <<service>> int id size() } ``` ### State ```mermaid stateDiagram [*] --> Still Still --> [*] Still --> Moving Moving --> Still Moving --> Crash Crash --> [*] ``` ### Pie ```mermaid pie "Dogs" : 386 "Cats" : 85 "Rats" : 15 ``` Loading
README.md +82 −1 Original line number Diff line number Diff line # fantasy It is just a fantasy. ## Tests ### Flow ```mermaid graph TD A[Hard] -->|Text| B(Round) B --> C{Decision} C -->|One| D[Result 1] C -->|Two| E[Result 2] ``` ### Sequence ```mermaid sequenceDiagram Alice->>John: Hello John, how are you? loop Healthcheck John->>John: Fight against hypochondria end Note right of John: Rational thoughts! John-->>Alice: Great! John->>Bob: How about you? Bob-->>John: Jolly good! ``` ### Gantt ```mermaid gantt section Section Completed :done, des1, 2014-01-06,2014-01-08 Active :active, des2, 2014-01-07, 3d Parallel 1 : des3, after des1, 1d Parallel 2 : des4, after des1, 1d Parallel 3 : des5, after des3, 1d Parallel 4 : des6, after des4, 1d ``` ### Class ```mermaid classDiagram Class01 <|-- AveryLongClass : Cool <<interface>> Class01 Class09 --> C2 : Where am i? Class09 --* C3 Class09 --|> Class07 Class07 : equals() Class07 : Object[] elementData Class01 : size() Class01 : int chimp Class01 : int gorilla class Class10 { <<service>> int id size() } ``` ### State ```mermaid stateDiagram [*] --> Still Still --> [*] Still --> Moving Moving --> Still Moving --> Crash Crash --> [*] ``` ### Pie ```mermaid pie "Dogs" : 386 "Cats" : 85 "Rats" : 15 ```